Image Editor
For this animation exercise, we have to open a Sidebar for the Graph
Editor. Place the mouse cursor above your Graph Editor when pressing
the N key to open that Sidebar.
At the Sidebar, open the Modifiers tab and add a Cycles modifier to the
curves. That creates an animation loop for your selected curves. You will
immediately see the difference with the curve visualization extending
before and after the original shape (Figure 8.6).
Figure 8.6 - Animation loop
It is possible to control certain aspects of your loop at the Cycles
modifier options. At the Before and After options, you can control the
number of repetitions.
Using zero for both, you get the animation repeating forever, or you can
pick a number of repetitions to limit your loop. Below you can also
restrict the Start and End frames used for the loop.
8.3 Organizing projects in scenes
Each project you work in Blender has something called Scene that you
can later reference or use for rendering. The scene selector is at the top